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Gristmill Studios Forum • View topic - BKF's Bot Scripts

BKF's Bot Scripts

Spoilers: Share your scripts with the rest of the Xenominers.

Re: BKF's Bot Scripts

Postby BushKillFalls » Wed Jul 17, 2013 10:36 am

Image

Fancy Wall
2 Tier Fancy Outer Wall for Defense against the AI. Has a Lower Open Catwalk and an Upper Glass Fully Protected Sentry Walk. There is also a Conduit Running through it to do elaborate hookups and an inner access tunnel. The Lower outer wall is made of Titanocrete and the inner masked wall is made of Ferrocrete.

Main Program
:botmine: :botforward: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botup: :botmat1: :botplace: :botdown: :botmat1: :botmove: :botforward: :botmine:
:botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botup: :botmat4: :botplace: :botdown: :botmat7: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown:
:botplace: :botup: :botmat4: :botplace: :botback: :botmat1: :botplace: :botdown: :botmat2: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botup:
:botmat1: :botplace: :botback: :botmat2: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botdown: :botmat3: :botmove: :botforward: :botmine: :botup:
:botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat3: :botplace: :botdown: :botmat3: :botmine: :botup: :botmove: :botup: :botmine: :botup: :botmove: :botup: :botmine:
:botup: :botmove: :botup: :botright: :botright: :botmine: :botup: :botmine: :botforward: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward:
:botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botup: :botmat5: :botplace: :botdown: :botmat5: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine:
:botdown: :botplace: :botback: :botmat6: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup: :botmine: :botdown: :botplace:
:botdown: :botmat1: :botmove: :botup: :botmine: :botup: :botmove: :botup: :botmine: :botup: :botmove: :botup: :botleft: :botleft: :botmine: :botup: :botmine: :botforward: :botmove:
:botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botup: :botmat5: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace:
:botback: :botmat1: :botplace: :botdown: :botmat1: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat4: :botplace: :botdown: :botmat1:
:botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat4: :botplace: :botdown: :botmat1: :botmove: :botforward: :botmine: :botup: :botmine:
:botforward: :botmine: :botdown: :botplace: :botup: :botmat5: :botplace: :botback: :botmat4: :botmove: :botforward: :botmine: :botup: :botmine: :botdown: :botplace: :botback: :botmat1: :botmove:
:botup: :botmine: :botup: :botmove: :botup: :botmine: :botup: :botmove: :botup: :botright: :botright: :botmine: :botup: :botmine: :botforward: :botmove: :botforward: :botmine: :botup:
:botmine: :botforward: :botmine: :botdown: :botplace: :botdown: :botmat5: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup:
:botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat5: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat5: :botmove:
:botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat5: :botplace: :botdown: :botmat5: :botmove: :botforward: :botmine: :botup: :botmine: :botdown:
:botleft: :botleft: :botmove: :botdown: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown: :botmove:
:botdown: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown:


:botmac1: Macro 1
:botmac1: :botmac2: :botmac1: :botmac2: :botmac1: :botmac2: :botmac1: :botmac2: :botmac1: :botmac2: :botmac1: :botmac2: :botmac1: :botmac2: :botmac1: :botmac2: :botmac1: :botmac2: :botmac1:
:botmac2:


:botmac2: Macro 2
:botleft: :botmine: :botforward: :botmove: :botforward: :botmine: :botup: :botmine: :botdown: :botright:


:botmac4: Macro 4
:botmac3: :botmac3: :botmac3: :botmac3: :botmac3: :botmac3: :botmac3: :botmac3: :botmac3: :botmac3:


:botmac5: Macro 5
:botmac4:


Materials Slot Assignments
Slot :botmat1: =Structural Ferrocrete
Slot :botmat2: =Ferrocrete
Slot :botmat3: =Titanocrete
Slot :botmat4: =Banded Wall
Slot :botmat5: =Glass
Slot :botmat6: =Blue Crystal
Slot :botmat7: =Conduit
Created using Janx's ZM Script Designer at
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Re: BKF's Bot Scripts

Postby Itislupus » Thu Jul 18, 2013 5:04 pm

Hey, I'm new here, as you can tell. However I would like to point out the recursion in your first macro. Is that right? The first macro calls itself, multiple times. If I'm wrong I'd like to apologize, but would like to surround my base with this wall
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Re: BKF's Bot Scripts

Postby BushKillFalls » Fri Jul 26, 2013 6:55 pm

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Re: BKF's Bot Scripts

Postby Guitarguy1133 » Fri Jul 26, 2013 8:13 pm

im confused... u have the main script... where do u put the macros and how do u assign blocks to symbols? (i never use the bot casue idk how it works)
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Re: BKF's Bot Scripts

Postby BushKillFalls » Fri Jul 26, 2013 8:49 pm

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Re: BKF's Bot Scripts

Postby BushKillFalls » Wed Aug 21, 2013 8:21 pm

Branch Mine Access Tunnel

This Script Digs A 500 Block Long 3 Block Wide Tunnel 3 Blocks High to make the Access Area for your Branch Tubes.

The Script Works Left to Right and Cuts Out the Center Block of Each Branch Tube for Easily locating where to launch the Branch Tube Script.

Branch Mine Script
Part 1 of 4

Main Program
:botmac3: :botmac6: :botmac8:


:botmac1: Macro 1
:botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward:


:botmac2: Macro 2
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1:


:botmac3: Macro 3
:botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botplace: :botforward: :botmat1: :botright: :botmine: :botforward: :botmove: :botforward: :botright:


:botmac4: Macro 4
:botmac3: :botmac3: :botmac3: :botmac3: :botmac3:


:botmac5: Macro 5
:botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4:
:botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4:
:botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4:
:botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4:
:botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4: :botmac4:
:botmac4: :botmac4: :botmac4: :botmac4: :botmac4:


:botmac6: Macro 6
:botmac5: :botmac5: :botmac5: :botmac5: :botmac5: :botleft: :botmine: :botforward: :botmove: :botforward: :botleft:


:botmac7: Macro 7
:botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botright: :botmine: :botforward: :botleft: :botmove:
:botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup:
:botmine: :botforward: :botmine: :botdown: :botright: :botmine: :botforward: :botleft: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine:
:botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botright: :botmine: :botforward: :botleft: :botmove: :botforward:
:botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup: :botmine:
:botforward: :botmine: :botdown: :botright: :botmine: :botforward: :botleft: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup:
:botmine: :botforward: :botmine: :botdown: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botright: :botmine: :botforward: :botleft: :botmove: :botforward: :botmine:
:botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward:


:botmac8: Macro 8
:botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7:
:botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7:
:botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7:
:botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7:
:botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7: :botmac7:
:botmac7: :botmac7: :botmac7: :botmac7: :botmac7:


Materials Slot Assignments
Slot :botmat1: =Light Basalt


Created using Janx's ZM Script Designer at
Last edited by BushKillFalls on Sat Sep 07, 2013 10:29 am, edited 2 times in total.
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Re: BKF's Bot Scripts

Postby BushKillFalls » Wed Aug 21, 2013 8:22 pm

Branch Tube

This Script Digs A 500 Block Long Tunnel 3 Blocks High to make the Access Shaft to Pick Immediately needed Minerals out of the Walls Manually.

Branch Mine Script
Part 2 of 4

Main Program
:botmac4:


:botmac1: Macro 1
:botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botmove: :botforward:


:botmac2: Macro 2
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:


:botmac3: Macro 3
:botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2:


:botmac4: Macro 4
:botmac3: :botmac3: :botmac3: :botmac3: :botmac3:

Created using Janx's ZM Script Designer at
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Re: BKF's Bot Scripts

Postby BushKillFalls » Wed Aug 21, 2013 8:23 pm

Strip N Fill

This Script Will Dig out the 2 Block Branch Mine Dividers and Cap the Ends with Dark Basalt so you Know the Script has been Run and 100% of the Minerals have been Removed from the Area.

By Placing Multiple XXX you will instruct the Bot to Strip the minerals and fill the dividers of Multiple rows at one time. I don't recommend placing more than 2 XXX or a simple Black Hole Block or Mistaken Save Quit can mess the whole script up not knowing where it stopped. You can Simply remove the multiple XXX to make the Script Normal again and find the Divider with only one side replaced with Dark Basalt to relaunch the bot to continue where it left off but time will be wasted mining already mined blocks.

This Script used Normally takes 4 times as much time then the Branch Tube Script 2 takes to run as it does 2 times as much to travel 2 times as far.

Main Program
:botmac5: :botmac4: :botmac6: :botmac4: :botmac7:


:botmac1: Macro 1
:botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat1: :botplace: :botup: :botmat1: :botplace: :botdown: :botmat1: :botmove: :botforward:


:botmac2: Macro 2
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:


:botmac3: Macro 3
:botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2:


:botmac4: Macro 4
:botmac3: :botmac3: :botmac3: :botmac3: :botmac3:


:botmac5: Macro 5
:botmine: :botforward: :botmove: :botforward: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botup: :botmat2: :botplace: :botdown: :botmat2: :botmove: :botforward: :botmine:
:botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat2: :botplace: :botup: :botmat1: :botplace: :botdown: :botmat1: :botmove: :botforward:


:botmac6: Macro 6
:botplace: :botback: :botmat1: :botright: :botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botup: :botmat1: :botplace: :botdown: :botmat1: :botmove: :botforward: :botmine:
:botup: :botmine: :botdown: :botplace: :botback: :botmat1: :botplace: :botup: :botmat1: :botplace: :botdown: :botmat1: :botright: :botmine: :botforward: :botmove: :botforward:


:botmac7: Macro 7
:botmine: :botup: :botmine: :botforward: :botmine: :botdown: :botplace: :botback: :botmat1: :botplace: :botup: :botmat1: :botplace: :botdown: :botmat1: :botmove: :botforward: :botmine: :botup:
:botmine: :botdown: :botplace: :botback: :botmat1: :botplace: :botup: :botmat2: :botplace: :botdown: :botmat2: :botmove: :botforward: :botplace: :botback: :botmat2:


:botmac8: Macro 8
:botright: :botmove: :botforward: :botmove: :botforward: :botmove: :botforward: :botmove: :botforward: :botright: :botmac5: :botmac4: :botmac6: :botmac4: :botmac7:


Materials Slot Assignments
Slot :botmat1: =Light Basalt
Slot :botmat2: =Dark Basalt


Created using Janx's ZM Script Designer at
box Gamertag :BushKillFalls
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Re: BKF's Bot Scripts

Postby BushKillFalls » Wed Aug 21, 2013 8:24 pm

Branch Mine Floor Swap

This Script places a Ceramic Tile in the Top of the Branch Tube and then mines the Floor and 2 side Blocks under the Branch Mine Dividers to remove the last of the Minerals that you don't normally see.

This is also a good way to fill in the floor so you don't drop from high heights into open caverns while walking down your Branch Mine.

Main Program
:botmine: :botforward: :botmove: :botforward: :botplace: :botup: :botmat1: :botmine: :botdown: :botmove: :botdown: :botmine: :botdown: :botmove: :botdown: :botleft: :botmine: :botforward: :botmine:
:botback: :botplace: :botforward: :botmat2: :botplace: :botback: :botmat2: :botright: :botmine: :botforward: :botmac4:


:botmac1: Macro 1
:botmove: :botforward: :botplace: :botback: :botmat2: :botmine: :botforward: :botleft: :botmine: :botforward: :botmine: :botback: :botplace: :botforward: :botmat2: :botplace: :botback: :botmat2: :botleft:
:botmove: :botback: :botplace: :botforward: :botmat2: :botleft: :botmine: :botforward: :botmine: :botback: :botplace: :botforward: :botmat2: :botplace: :botback: :botmat2: :botleft: :botmine: :botforward:

:botmac2: Macro 2
:botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1: :botmac1:


:botmac3: Macro 3
:botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2: :botmac2:


:botmac4: Macro 4
:botmac3: :botmac3: :botmac3: :botmac3: :botmac3:


Materials Slot Assignments
Slot :botmat1: =Ceramic
Slot :botmat2: =Light Basalt


Created using Janx's ZM Script Designer at
box Gamertag :BushKillFalls
Leviathan Project : Officer of R&D
Leviathan Project 24/7 World : Host
BushKillFalls
 
Posts: 1697
Joined: Sun Jan 20, 2013 8:51 pm
Location: Xeno

Re: BKF's Bot Scripts

Postby BushKillFalls » Wed Aug 21, 2013 8:36 pm

I got to some Back Ordered Scripts :P I have been dragging on posting. Sorry about that. But hopefully if they get the Scripting suggestion I have been pushing for than editing Scripts will be easier and I can get even more Posted ( viewtopic.php?f=9&t=1722&start=10 )

Today I Posted 5 New Scripts. The Prefab Shelter on Page 1 ( viewtopic.php?f=13&t=1720 ) and the 4 Part Branch Mining Script just above here.
box Gamertag :BushKillFalls
Leviathan Project : Officer of R&D
Leviathan Project 24/7 World : Host
BushKillFalls
 
Posts: 1697
Joined: Sun Jan 20, 2013 8:51 pm
Location: Xeno

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