[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4752: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4754: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4755: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4756: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3887)
Gristmill Studios Forum • View topic - AOS - Infrastructure Scripts

AOS - Infrastructure Scripts

Spoilers: Share your scripts with the rest of the Xenominers.

AOS - Infrastructure Scripts

Postby ArchitectOfSound » Fri Jun 27, 2014 11:06 am

I Have A few Scripts I've been working on...

The First of which is a tunnel program of my own design. Simple, but practical, can dig through any terrain


This handy Script can be downloaded Here -------> http://www.mediafire.com/download/x87i7 ... Type+A.txt <--------


The Basic Section 10Wx6Lx8H:

Tunnel1.jpg
Tunnel1.jpg (206.99 KiB) Viewed 3099 times



As soon as I work all the bugs out, These are adjoining 90 Degree turns:

LTurn.jpg
LTurn.jpg (194.57 KiB) Viewed 3099 times


LTrun2.jpg
LTrun2.jpg (142.66 KiB) Viewed 3099 times
Last edited by ArchitectOfSound on Fri Aug 01, 2014 5:59 am, edited 2 times in total.
ArchitectOfSound
 
Posts: 37
Joined: Tue Feb 04, 2014 2:36 am

Re: AOS - Infrastructure Scripts

Postby ArchitectOfSound » Fri Jun 27, 2014 11:35 am

This structure was built by a player on a world that met it's end in a black hole and into oblivion due to a multi-player error. so I quickly scripted it and evacuated the planet.

it is available Here -------> http://www.mediafire.com/download/hxs4f ... rmory1.txt <-------- For Download




Armory2.jpg
Armory2.jpg (181.6 KiB) Viewed 3096 times


Armory1.jpg
Armory1.jpg (184.69 KiB) Viewed 3096 times


Armory3.jpg
Armory3.jpg (143.71 KiB) Viewed 3096 times
Last edited by ArchitectOfSound on Fri Aug 01, 2014 5:59 am, edited 1 time in total.
ArchitectOfSound
 
Posts: 37
Joined: Tue Feb 04, 2014 2:36 am

Re: AOS - Infrastructure Scripts

Postby ArchitectOfSound » Sat Jul 26, 2014 12:42 am

This is a Bulldozer I got from Cobia's world, designed and built by the creative genius of IceFireXD that's about 10Wx12Lx8H

It starts at the rear-center moving Left


It can be downloaded Here -----------> http://www.mediafire.com/download/uqtcg ... ldozer.txt <----------------
Attachments
20140725_230725.jpg
20140725_230725.jpg (187.01 KiB) Viewed 3037 times
Last edited by ArchitectOfSound on Fri Aug 01, 2014 5:58 am, edited 3 times in total.
ArchitectOfSound
 
Posts: 37
Joined: Tue Feb 04, 2014 2:36 am

Re: AOS - Infrastructure Scripts

Postby IceFireXD » Mon Jul 28, 2014 12:12 am

HEY! That's my bulldozer and Cobia knows that.

At least give credit where credit is due. (for the design, not the script)
(Restarted.)
Excavation Status (in quarters)
1st: 15% | 2nd: 1% | 3rd: 0% | 4th: 0%
Construction Status (in quarters)
1st: 3% | 2nd: 0% | 3rd: 0% | 4th: <1%
IceFireXD
 
Posts: 365
Joined: Tue Jan 15, 2013 1:24 pm
Location: Central Wisconsin

Re: AOS - Infrastructure Scripts

Postby ArchitectOfSound » Fri Aug 01, 2014 5:45 am

This dome script is 24Wx12H and builds 1/4 of the dome at a time. when the program starts, the center layer will curve right.




This script Can be downloaded -----------> http://www.mediafire.com/download/9cua5 ... R+1-12.txt <---------------


20140731_225927.jpg
20140731_225927.jpg (178.93 KiB) Viewed 2966 times
ArchitectOfSound
 
Posts: 37
Joined: Tue Feb 04, 2014 2:36 am

Re: AOS - Infrastructure Scripts

Postby BioEvil » Sat Aug 09, 2014 11:21 pm

ArchitectOfSound do u have the xbox program to do this?
if u do can i get if from u?
BioEvil
 
Posts: 16
Joined: Fri Jun 27, 2014 8:06 pm

Re: AOS - Infrastructure Scripts

Postby ArchitectOfSound » Mon Aug 11, 2014 3:49 am

This is what I use to plan out my scripts when I make them..... http://www.mediafire.com/download/xodfk ... ucture.zip

(updated Aug 12, 2014)

Updates:
-Fixed Row 2 output bug.
-Fixed Row 14 output bug
-Fixed Row 30 output bug
-Added Macro Multipliers
-Added Row Reference boxes
-Added Macros 9 and 10 (alt+9, 0. does not output in Bot Form)

Basically, how I use it is I will type a command chain like "bu4bd2mfbz3", which would build :botmat3: above, :botmat1: below, move forward, and then place :botmat2: behind.

After I type that command chain into one of the macro text boxes (1-10), all I have to do is hit alt+1-0, corresponding with which macro it's in to add that chain to the main script. and once you've reached a waypoint in your program, click any of the "row" buttons(1-30) to store that code in one of those text fields.

When you've finished your structure, hit the "Row Form" button to export your program to a .txt file, or...
hit "Bot Form" if you have the program looking the way you want in the Main-Macro section, just like the game interface.

note: output in bot form will not output the contents of macro 9 or 10, I put those in for my own convenience.

20140811_035228[1].jpg
20140811_035228[1].jpg (170.98 KiB) Viewed 2905 times
Last edited by ArchitectOfSound on Tue Aug 12, 2014 9:52 am, edited 4 times in total.
ArchitectOfSound
 
Posts: 37
Joined: Tue Feb 04, 2014 2:36 am

Re: AOS - Infrastructure Scripts

Postby BioEvil » Mon Aug 11, 2014 9:31 am

thx
BioEvil
 
Posts: 16
Joined: Fri Jun 27, 2014 8:06 pm

Re: AOS - Infrastructure Scripts

Postby ArchitectOfSound » Fri Sep 12, 2014 9:44 am

There are 4 tunnel pieces to this 4-part program and may be a little bit complicated, so I will do my best to explain How they work and line up together.These tunnel scripts will dig and clear the interior of all pieces, and will fit together using the information provided below.


This collection can be downloaded here ---------> http://www.mediafire.com/?gl8i14kikz7i8dp <----------

First, we will go through how the program is set up. The key is as follows:



m a b l r

f u d z

2 3 4 5 6 7 8


Macros:

A B
C D
E F
G H


Block types:
2 - Floor
3 - Wall
4 - Pattern in floor
5 - Lights in wall
6 - Ceiling
7 - Lights in ceiling
8 - Not used (sorry, I should be more creative than that, 8P)




I decided to name the program "ATnl BLR S90YT" so it's easy to remember how the pieces will fit together



The "S" in the name is for the straight tunnel piece.
-occupies Macros A and B
-"A" start position is at the bottom-left, end point bottom-left
-"B" start position is at the bottom-right, end point bottom-right


The "90" indicates a 90 degree turn.
-occupies Macros C and D
-"C" start position bottom-left, turns right, end point bottom-left
-"D" start position bottom-right, turns left, end point bottom-right


The "Y" represents the tunnel branching off to Left and Right.
-occupies Macros E and F
-"E" start position bottom-left, end point left side bottom-left
-"F" start position bottom-right, end point right side bottom-right


The "T" will execute the 4-way T-segment
-occupies Macros G and H
-"G" start position bottom-left, end point forward side bottom-left
-"H" start position bottom-right, end point right side bottom-right



20140912_070329.jpg
20140912_070329.jpg (224.09 KiB) Viewed 2763 times




20140912_070242.jpg
20140912_070242.jpg (206.95 KiB) Viewed 2763 times




20140912_070208.jpg
20140912_070208.jpg (204.89 KiB) Viewed 2763 times
ArchitectOfSound
 
Posts: 37
Joined: Tue Feb 04, 2014 2:36 am

Re: AOS - Infrastructure Scripts

Postby Guitarguy1133 » Fri Sep 12, 2014 11:04 am

I never got into using the bot... i like to do stuff the old fashioned way block by block. :lol:
<a href="http://www.freebiebitcoin.com">Earn free bitcoin</a>
User avatar
Guitarguy1133
 
Posts: 453
Joined: Mon Jun 03, 2013 11:24 pm
Location: Texas USA

Next

Return to Bot Scripts

Who is online

Users browsing this forum: No registered users and 2 guests

cron