DownGate 1.2 in Test

Announcements relating to Downgate.

DownGate 1.2 in Test

Postby Gristmill » Thu Jun 26, 2014 11:46 pm

This patch addresses the notorious joining crash bug and removes the auto-join Join Battle functionality. Multiplayer now takes the user to a Multiplayer Lobby where they can either Join or Create a game.

Hopefully this will clear up the confusion with missing people, empty lobbies and generally fix the matching/multiplayer issues we've struggled with up to this point.

Unless any major issues come up with expect to be able to submit 1.2 for Review within a few days.
Gristmill
Site Admin
 
Posts: 1515
Joined: Thu Sep 20, 2012 1:23 pm

Re: DownGate 1.2 in Test

Postby janx » Fri Jun 27, 2014 8:32 am

praise the lord and pass the ammo!

I'll finally be able to join a Prime the Pump session.

Thanks!
The Leviathan Corporation
Director of Zoning, Infrastructure and Resource Control
http://theleviathanproject.wiki.zoho.com/Office-of-Zoning-Infrastructure-Resource-Control-ZIRC.html
ZM Script Designer: http://leviathanproject.host-ed.me/
janx
 
Posts: 666
Joined: Mon Jan 14, 2013 5:42 pm

Re: DownGate 1.2 in Test

Postby jon22 » Fri Jun 27, 2014 9:30 am

Wahey :) .....now let's just hope I can actually join a game (coughMountYourFriendscough)
Gamertag: jon221985. I'm not a hardcore player but if I am not really doing much I am willing to help with mining or guarding against Venators. Message me and I will let you know if I am able to help. I also have a mic too.
jon22
 
Posts: 81
Joined: Thu Aug 29, 2013 5:39 pm
Location: UK


Return to Downgate Announcements

Who is online

Users browsing this forum: No registered users and 1 guest

cron