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Gristmill Studios Forum • View topic - Hosts

Hosts

Things you'd like to see in the game.

Hosts

Postby LeeFesler » Sun Jan 26, 2014 11:43 am

There deffinatelly needs to be a way to migrate hosts, because it is quite annoying when your whoopin the host, he becomes a sore loser and leaves. Its just a nice feature I think would make more comfortable playability. ;)
Xbox live gamertag is - Lord Lee Kai

Want people to play BF4 and Downgate
LeeFesler
 
Posts: 16
Joined: Mon Jan 13, 2014 11:51 pm

Re: Hosts

Postby Gristmill » Sun Jan 26, 2014 12:41 pm

Man, that would be awesome. Host Migration is a perilous task for any codebase, but 100x more so for the networking structure we're allowed to use in XNA.
Gristmill
Site Admin
 
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Joined: Thu Sep 20, 2012 1:23 pm

Re: Hosts

Postby LeeFesler » Sun Jan 26, 2014 1:28 pm

Oh trust me, I know how tedious that kind of coding is, and its beyond me. But like, it was just a thought. Haha. :)
Xbox live gamertag is - Lord Lee Kai

Want people to play BF4 and Downgate
LeeFesler
 
Posts: 16
Joined: Mon Jan 13, 2014 11:51 pm

Re: Hosts

Postby BriarFae » Sun May 18, 2014 10:39 pm

Would a tag-out/tag-in set up for the lobby be easier?

So if the host leaves the game ends but the next player in line will inherit the lobby and start the next game before people start leaving.(hopefully)
BriarFae
 
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Joined: Tue Apr 22, 2014 1:24 pm


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