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Undead bug

PostPosted: Sat Aug 16, 2014 2:21 pm
by BriarFae
A friend and I were playing in a plateau region :24hr defence.
A Toringar refused to die. Its armour was blacked out except for its 2 back legs.

Re: Undead bug

PostPosted: Sat Aug 16, 2014 4:41 pm
by Timpraetor
What weapon were you using? I saw this with a Fido and when I switch to Plasma ammo, he finally died.

Re: Undead bug

PostPosted: Sat Aug 16, 2014 7:08 pm
by BriarFae
If armour is black, the damage for it
should be transferred to the health!

None of this undying bug because you have the wrong ammo type!

Re: Undead bug

PostPosted: Sat Aug 16, 2014 11:02 pm
by Timpraetor
I kill 'em quite dead with the flamethrower.

Re: Undead bug

PostPosted: Wed Aug 20, 2014 5:00 pm
by BushKillFalls
BriarFae wrote:If armour is black, the damage for it
should be transferred to the health!

None of this undying bug because you have the wrong ammo type!


Part of the challenge is figuring what weapon combos take out armor and what takes out health :twisted:

However excess damage should transfer through is right... :geek:

Re: Undead bug

PostPosted: Mon Aug 25, 2014 2:49 pm
by Gristmill
Wasn't this covered in another thread? It's a bug in the code, there were simply creatures not dying.

Re: Undead bug

PostPosted: Mon Aug 25, 2014 8:25 pm
by BriarFae
Gristmill wrote:Wasn't this covered in another thread? It's a bug in the code, there were simply creatures not dying.

Yes it is, sorry. I think it was related to a question about ammo types and their damage mechanism (s).

Re: Undead bug

PostPosted: Thu Oct 23, 2014 4:02 am
by jon22
Joined a base defence and encoutered multiple bugs refusing to die after recent patch. Also their health bars went way off the screen to the right.