Turret health status showing wrong art sometimes

Report and find information on bugs in Xenominer Swarm

Turret health status showing wrong art sometimes

Postby janx » Sat Sep 13, 2014 12:28 pm

When I pointed my PICK at a turret (damaged I believe) in Hyde's bug hunt mission, it showed the damage outline of a bug, instead of the turret (you know, where it shows what body parts are damaged, etc).

Later, the correct turret sillouhette appeared. I think it was healthy then. I'd need to retest this to be sure, but I am confident that sometimes it shows the wrong art.
The Leviathan Corporation
Director of Zoning, Infrastructure and Resource Control
http://theleviathanproject.wiki.zoho.com/Office-of-Zoning-Infrastructure-Resource-Control-ZIRC.html
ZM Script Designer: http://leviathanproject.host-ed.me/
janx
 
Posts: 666
Joined: Mon Jan 14, 2013 5:42 pm

Re: Turret health status showing wrong art sometimes

Postby RoadKill » Sat Sep 13, 2014 4:40 pm

I've seen something similar. I think it might be a bit of confusion on part of the game. This happens easily when a 'bug' is close/on top of one. Also if there is a lot of 'bugs' around. I think there have been a time or two when I pointed a weapon at a bug and got the turret status instead...
RoadKill
 
Posts: 136
Joined: Sun Aug 18, 2013 4:09 am


Return to Bug Reports

Who is online

Users browsing this forum: No registered users and 1 guest

cron