Reference: Item Textures (Inventory)

Modding Xenominer for PC.

Reference: Item Textures (Inventory)

Postby NCrawler » Tue Aug 19, 2014 10:48 am

Image

Item textures are 54x36 pixels with transparency. I've not found an .xml file detailing what each item is in this graphic but barring the terrain blocks they should be pretty easy to identify. Original ItemSheet can be downloaded from here:

http://www.mediafire.com/download/dpbcc ... mSheet.zip

*Note: in order to get non-square grids, in Photoshop at least, I had to use a plugin called GuideGuide. Not sure how Gimp handles this but you should be able to find out more by searching. Google is your friend.
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Re: Reference: Item Textures (Inventory)

Postby BriarFae » Tue Aug 19, 2014 11:30 am

I see 4 different guns :shock:
if you can read this your to close
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Re: Reference: Item Textures (Inventory)

Postby NCrawler » Tue Aug 19, 2014 11:52 am

BriarFae wrote:I see 4 different guns :shock:


Yeah, I actually found the commercial pack that they used. There is a pistol, sniper rifle, assault rifle and rocket launcher.
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