PC Version Packages/Items

Announcements about XenoMiner

PC Version Packages/Items

Postby Gristmill » Wed Jul 24, 2013 11:44 am

We're finishing up the necessary work to make the packages available. We expect to be able to publish a patch soon that will enable the "packages" above Open-Beta. These would include the starting items advertised (stacks of Wall, start with a Plasma Rifle, etc) - the only thing in those sets still being worked on are the two unique armors (awaiting art) and the 3 unique voxels (also awaiting art).

The "Developer Corner" forums will be made available shortly, we will post an announcement when they are opened and email everyone who should have access (to the email that bought the package) - so if you're not sure if they've been released, just check for a reply/announcement here.

Thanks all!

-grist
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Re: PC Version Packages/Items

Postby Gristmill » Fri Sep 27, 2013 3:47 pm

I'm happy to report we have both the unique voxels and the unique armors, as well as the "starter" packages finished in code. We'll be looking to distribute the necessary unlocks to those who bought these packages next week.
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Re: PC Version Packages/Items

Postby Gristmill » Wed Oct 16, 2013 1:13 pm

Ok, so that last update was a bit premature. Thankfully, the Codes really actually truly do work now, and once the build updates on BMT and Desura for PC (2.1.4 just to get some bugfixes that we found while testing Xbox) we should be able to email codes out.

Sorry for the delay, almost there!
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Re: PC Version Packages/Items

Postby Gristmill » Wed Nov 06, 2013 12:24 pm

All Content codes should have been emailed out now.

We're working with a vendor on the shirts.

The only missing item for fulfillment is the Plasma Launcher, which we haven't implemented yet.

Woo!
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Re: PC Version Packages/Items

Postby johnnie5000 » Wed Jun 11, 2014 3:12 pm

So how long would does it take on average to get one of the packages paid for through the website/BMT?
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