Couple of questions

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Couple of questions

Postby NCrawler » Tue Aug 12, 2014 9:48 pm

#1, would it be possible to get a modding specific forum added to this board? I have some information to put out in regards to modding and don't want it to get lost in this rather large forum.

#2, how long does it take to get approved for the early adopter user group? The special forum interests me. Thanks...
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Re: Couple of questions

Postby still crosshair » Tue Aug 12, 2014 9:53 pm

Yes adding a modding topic would be great for people looking for that kind of stuff.
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Re: Couple of questions

Postby BriarFae » Tue Aug 12, 2014 11:19 pm

:shock: No one told me about a special forum!? :shock:
What is it for??? :?
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Re: Couple of questions

Postby still crosshair » Tue Aug 12, 2014 11:25 pm

BriarFae wrote::shock: No one told me about a special forum!? :shock:
What is it for??? :?


Not that much to be honest. Its called Early Adopter Dev Forum and its for Alpha Feedback and other Early Supporter Special Events. So far we have had 2 events I believe which were both PC alpha build tests. The amount of PC alpha builds is low probably because the xbox version has the majority of people playing it.
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Re: Couple of questions

Postby Gristmill » Wed Aug 13, 2014 12:37 pm

I'll try to set up a forum later this evening, got a lot going on right now.

As far as Early Adopter, it takes a few seconds. Pretty much just PM me asking for it and include the email address you used to buy that package so I can look it up.
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Re: Couple of questions

Postby NCrawler » Wed Aug 13, 2014 12:59 pm

Gristmill wrote:I'll try to set up a forum later this evening, got a lot going on right now.

As far as Early Adopter, it takes a few seconds. Pretty much just PM me asking for it and include the email address you used to buy that package so I can look it up.



Awesome thanks a lot.
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Re: Couple of questions

Postby still crosshair » Wed Aug 13, 2014 2:34 pm

Must...resist...the urge to...make more textures
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Re: Couple of questions

Postby BriarFae » Wed Aug 13, 2014 3:19 pm

The first texture update looked the best.
I liked how the silicon looked like it was oozing out of the basalt (now light basalt).
Though I understand why they changed it
to distinguish between (light) basalt and the ores.
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Re: Couple of questions

Postby still crosshair » Wed Aug 13, 2014 3:30 pm

BriarFae wrote:The first texture update looked the best.
I liked how the silicon looked like it was oozing out of the basalt (now light basalt).
Though I understand why they changed it
to distinguish between (light) basalt and the ores.


Yea I was actually wanting to bring those textures back but I feared getting in trouble over using the textures since I could not find anything saying they were free to use or share, even commercially. I know Xenominer itself more then likely has the ability to use them But I have no clue if that applies to a texture pack created by a non xenominer developer. All the images not by me were free to use or share, even commercially so that I hope to be covered if anyone comes after me for some reason. Here is a pic of the monster of a test pack we did
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and what I am currently working on
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Edit: Okay so diamond and crystal ore is a no thanks to how the blocks work and so far still having some trouble with seamless textures and that darn glass texture.
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Re: Couple of questions

Postby NCrawler » Sun Aug 17, 2014 8:30 am

Gristmill wrote:I'll try to set up a forum later this evening, got a lot going on right now.

As far as Early Adopter, it takes a few seconds. Pretty much just PM me asking for it and include the email address you used to buy that package so I can look it up.



Any word on when we can get that modding subforum?
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